You can expect to engage in new conversations as you explore disruptive learning opportunities through participation in unfamiliar creative places and experiments as you embrace new opportunities. Through active participation with team-based problem-solving, you will work together in mixed teams on a project where you will use your creative ideas to generate solutions to the challenge or brief. Your project will allow you to explore outside of your usual frames of reference and to move beyond your comfort zone. CoLab: Research, Exploration and Risk-taking Each project will be unique and challenge your collaborative skills and technical abilities, including one set by an industry partner. Together, you'll work on projects to bring game ideas to life. The aim of this module is to bring together like-minded game development students from Games Art and Games Design. ![]() Additional workshops in anatomical drawing and clay modelling will reinforce your understanding of 3D form – enhanced by active production research into natural, architectural, prop, and costume detail. Processing 3D Digital Artīased on the 3D skills you developed in Year One, you will progress your abilities and widen your knowledge of digital modelling and lookdev. You will be introduced to digital sculpting and programs such as Substance Painter. These might include character and environment art, tabletop game art, 2D sprite-based game or puzzle game art. In addition, workshops on life drawing will strengthen your understanding of the human form, combined with research into traditional visual art forms like painting.īuilding on the knowledge you developed in Introducing 2D Digital Art, you will further apply your understanding of 2D practices to choose from a range of briefs where you will progress your skills. You will learn about polygonal modelling, surfacing, and lighting techniques. Gain the skills and knowledge needed to create digital models and designs. Games StudiesĮxplore the captivating and fascinating history of game playing and associated game theory, and delve into the present-day impact of electronic gaming on commercial, ethical, and societal factors. Research and interrogate the wider social, ethical and global context of games production and consumption. ![]() Refine your digital art skills as you build your knowledge of anatomical figure drawing, digital drawing and painting through projects focusing on concept art, UI design and board game design. You'll do this with a focus on the core elements of art theory such as line, shape, colour, form, texture, space, movement, and rhythm. Throughout this module, you'll sharpen your skills and begin the journey of exploring perspective drawing, digital drawing and painting. Learn about, and put into practice, the principles of screen art that will serve as the foundation for your course.
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